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Ninon (she/ her/ hers) is an artist and researcher working in digital data and installation. Her work combines various techniques including video, drawing and virtual worldbuilding. Exploring the reality of the virtual and its generative quality, she interrogates the shifting ontology of virtual environments and how those simulated storyworlds enable us to actively perform new possibilities. She's particularly interested in collective worldbuilding practices and collaborative assemblages as a mean to amplify marginalised narratives. 

In addition, she's currently conducting research on algorithmic thinking and proto-coding methods, examining how patterns in nature and traditional crafts have influenced the development of contemporary computation.  

Ninon completed her BA at Central Saint Martins in 2013, and a Fine Art Diploma at the Art Academy in 2016. She is currently a permanent lecturer on the BA Fine Art: Computational Arts at Camberwell College of Arts (UAL) and leads the Virtual Networks Unit on the BA Immersive Media and Mixed Reality at London College of Communication (UAL). She previously delivered Virtual Cinematography workshops on the Immersive Storytelling MA at Royal Holloway, and co-created the 'Object and Environment in Extended Reality' course at the Art Academy.

Her professional experience as an Unreal artist spans architecture, advertising, gaming, and film, where she has contributed in roles ranging from developer to art director. Over the years, she has collaborated with many studios, including Territory Studio, Dimension and No Ghost. 

Ninon is based at Motherhouse Studios in Lewisham. Selected exhibitions include Digital Design Weekend at the V&A (2023) Paris Internationale 2019 with 650mAh (2019); and Future Late at the Tate Modern, London (2016).

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